PlayServ.Sdk.Combat2D 1.0.0-dev.2810
Game-agnostic 2D combat — projectile hit-scan, reload/cooldown gating, client-pose reconciliation, hit/kill event types, and a configurable projectile-combat sim system (advance → cull → hit → damage). Builds on Spatial2D + the room framework.
Showing the top 20 packages that depend on PlayServ.Sdk.Combat2D.
| Packages | Downloads |
|---|---|
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PlayServ.Sdk.Arena
The arena-game framework: a genre-level room base (ArenaRoom2D) that composes the PlayServ SDK systems — movement, projectile combat, world items, presence — and owns the sim loop, the world adapter, and the standard room verbs (join/input/respawn/leave/poll). A game subclasses it and supplies only decisions: the velocity model, damage rules, spawn placement, identity, and the snapshot field-map.
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19 |
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PlayServ.Sdk.Arena
The arena-game framework: a genre-level room base (ArenaRoom2D) that composes the PlayServ SDK systems — movement, projectile combat, world items, presence — and owns the sim loop, the world adapter, and the standard room verbs (join/input/respawn/leave/poll). A game subclasses it and supplies only decisions: the velocity model, damage rules, spawn placement, identity, and the snapshot field-map.
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18 |
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PlayServ.Sdk.Arena
The arena-game framework: a genre-level room base (ArenaRoom2D) that composes the PlayServ SDK systems — movement, projectile combat, world items, presence — and owns the sim loop, the world adapter, and the standard room verbs (join/input/respawn/leave/poll). A game subclasses it and supplies only decisions: the velocity model, damage rules, spawn placement, identity, and the snapshot field-map.
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9 |
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PlayServ.Sdk.Arena
The arena-game framework: a genre-level room base (ArenaRoom2D) that composes the PlayServ SDK systems — movement, projectile combat, world items, presence — and owns the sim loop, the world adapter, and the standard room verbs (join/input/respawn/leave/poll). A game subclasses it and supplies only decisions: the velocity model, damage rules, spawn placement, identity, and the snapshot field-map.
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6 |
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PlayServ.Sdk.Arena
The arena-game framework: a genre-level room base (ArenaRoom2D) that composes the PlayServ SDK systems — movement, projectile combat, world items, presence — and owns the sim loop, the world adapter, and the standard room verbs (join/input/respawn/leave/poll). A game subclasses it and supplies only decisions: the velocity model, damage rules, spawn placement, identity, and the snapshot field-map.
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4 |
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PlayServ.Sdk.Arena
The arena-game framework: a genre-level room base (ArenaRoom2D) that composes the PlayServ SDK systems — movement, projectile combat, world items, presence — and owns the sim loop, the world adapter, and the standard room verbs (join/input/respawn/leave/poll). A game subclasses it and supplies only decisions: the velocity model, damage rules, spawn placement, identity, and the snapshot field-map.
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3 |
.NET 10.0
- PlayServ.Sdk.GameServer (>= 1.0.0-dev.2810)
- PlayServ.Sdk.Spatial2D (>= 1.0.0-dev.2810)
| Version | Downloads | Last updated |
|---|---|---|
| 1.0.0-dev.2810 | 2 | 10/29/2026 |
| 1.0.0-dev.2786 | 9 | 10/28/2026 |
| 1.0.0-dev.2763 | 2 | 10/27/2026 |
| 1.0.0-dev.2732 | 2 | 10/27/2026 |
| 1.0.0-dev.2660 | 4 | 10/22/2026 |
| 1.0.0-dev.2659 | 2 | 10/22/2026 |
| 1.0.0-dev.2658 | 2 | 10/22/2026 |
| 1.0.0-dev.2644 | 2 | 10/22/2026 |
| 1.0.0-dev.2615 | 2 | 10/20/2026 |
| 1.0.0-dev.2608 | 6 | 10/20/2026 |
| 1.0.0-dev.2578 | 2 | 10/19/2026 |
| 1.0.0-dev.2577 | 2 | 10/19/2026 |
| 1.0.0-dev.2564 | 2 | 10/15/2026 |
| 1.0.0-dev.2562 | 2 | 10/15/2026 |
| 1.0.0-dev.2557 | 2 | 10/14/2026 |
| 1.0.0-dev.2555 | 2 | 10/14/2026 |
| 1.0.0-dev.2549 | 2 | 10/13/2026 |
| 1.0.0-dev.2547 | 2 | 10/13/2026 |
| 1.0.0-dev.2509 | 2 | 10/12/2026 |
| 1.0.0-dev.2447 | 2 | 10/07/2026 |
| 1.0.0-dev.2446 | 2 | 10/07/2026 |
| 1.0.0-dev.2442 | 2 | 10/07/2026 |
| 1.0.0-dev.2440 | 2 | 10/07/2026 |
| 1.0.0-dev.2439 | 2 | 10/07/2026 |
| 1.0.0-dev.2438 | 2 | 10/07/2026 |
| 1.0.0-dev.2436 | 2 | 10/06/2026 |
| 1.0.0-dev.2435 | 2 | 10/05/2026 |
| 1.0.0-dev.2430 | 2 | 10/05/2026 |
| 1.0.0-dev.2426 | 2 | 10/02/2026 |
| 1.0.0-dev.2425 | 2 | 10/02/2026 |
| 1.0.0-dev.2422 | 2 | 10/02/2026 |
| 1.0.0-dev.2412 | 2 | 10/01/2026 |
| 1.0.0-dev.2316 | 2 | 09/29/2026 |
| 1.0.0-dev.2307 | 2 | 09/28/2026 |
| 1.0.0-dev.2303 | 2 | 09/28/2026 |
| 1.0.0-dev.2271 | 18 | 09/24/2026 |
| 1.0.0-dev.2250 | 19 | 09/24/2026 |
| 1.0.0-dev.2233 | 3 | 09/23/2026 |
| 1.0.0-dev.2222 | 3 | 09/22/2026 |
| 1.0.0-dev.2207 | 3 | 09/18/2026 |
| 1.0.0-dev.2206 | 3 | 09/18/2026 |
| 1.0.0-dev.2128 | 3 | 09/16/2026 |
| 1.0.0-dev.2053 | 3 | 09/14/2026 |
| 1.0.0-dev.2044 | 3 | 09/14/2026 |
| 1.0.0-dev.2031 | 3 | 09/12/2026 |
| 1.0.0-dev.2026 | 3 | 09/12/2026 |
| 1.0.0-dev.2000 | 3 | 09/11/2026 |
| 1.0.0-dev.1999 | 3 | 09/11/2026 |
| 1.0.0-dev.1998 | 3 | 09/11/2026 |
| 1.0.0-dev.1997 | 3 | 09/11/2026 |
| 1.0.0-dev.1937 | 3 | 09/09/2026 |
| 1.0.0-dev.1930 | 3 | 09/08/2026 |
| 1.0.0-dev.1920 | 3 | 09/08/2026 |
| 1.0.0-dev.1781 | 3 | 09/02/2026 |