PlayServ.Sdk.Ai 1.0.0-dev.1781
Game-agnostic bot/AI primitives — threat table, line-of-sight / path raymarch, heading-seek steering. The reusable RNG-free core of a bot brain; the decision policy and any randomized behaviour stay game-side. Builds on Spatial2D.
Showing the top 20 packages that depend on PlayServ.Sdk.Ai.
| Packages | Downloads |
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PlayServ.Sdk.Arena
The arena-game framework: a genre-level room base (ArenaRoom2D) that composes the PlayServ SDK systems — movement, projectile combat, world items, presence — and owns the sim loop, the world adapter, and the standard room verbs (join/input/respawn/leave/poll). A game subclasses it and supplies only decisions: the velocity model, damage rules, spawn placement, identity, and the snapshot field-map.
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0 |
.NET 10.0
- PlayServ.Sdk.GameServer (>= 1.0.0-dev.1781)
- PlayServ.Sdk.Spatial2D (>= 1.0.0-dev.1781)
| Version | Downloads | Last updated |
|---|---|---|
| 1.0.0-dev.1781 | 1 | 09/02/2026 |